Now this is a great game! I wasn't to sure about it at first because the first got really old too quick.. Very repetitive. But Assassins Creed II is so much different, it's addictive, enjoyable and impressive!
I just had to make some artwork on it! The first thing that came to my head when brainstorming the scene was a nice high view. It's the best way to portray the game I think, since it's revolved around climbing tonnes of buildings and taking out targets.. I was originally hoping to make him look like an eagle somehow.
The main character Ezio's outfit is awesome too, such an improvement from Altiar's, so it was fun to draw
Anyways enjoy
- Photoshop CS3 - Wacom Graphics Tablet - 15-17 hours to create I think..
Assassin's Creed is a fun series artistically. I always get excited when I see Ezio running around in the popular deviations page.
Vision: You captured the spirit of the game well. The "bird's (eagle's) eye view" composition is a great idea and gives the audience the feeling that we are actually in the moment. (Though the only way we could see this view was if we were floating midair, too.)
Originality: There really is no other way to make a "successful" AC fanart drawing than a rooftop view, however, including the guard looking up at his attacker is a twist we don't see often.
Technique: Kudos for architectural perspective! The buildings all look like they're standing correctly. I am a student working on perspective in my drawing classes, and I am having a hard time with it, but you seem to have a fair understanding of how things should work. Scale wise, I think the guard looks a tad large. Ezio is leaping from a building that seems like it would be much taller than the roof that the guard is standing on, and I think it would help to establish a greater sense of depth if the guard was made smaller. I see the attempt to capture motion in the fading behind Ezio's cape/hand/etc. Its verrrrrry subtle. I'm not sure how I feel about it.
Impact: This is a successful piece. I like it very much. Thanks for sharing!
Thats a really good drawing of Ezio the scenary was a perfect 10. The way you had the light bounce off of his clothing really made the picture pop. Another thing id wanna add is how you made the view of the picture i love how you made it curve if you know whta i mean, And another is the shading+the time of Day, me personally i could never do something like this (Well i wouldnt say that but not now but in the future maybe) Anyways keep it up i wanna see more of artwork like this.
thats a unnaturally good display of perspective , could you give me any tips on how to create such expressive posses ? always find it hard to convey that type of>>>velocity
your kratos tribute is fucken insane by far my favourite piece !!
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Vision: You captured the spirit of the game well. The "bird's (eagle's) eye view" composition is a great idea and gives the audience the feeling that we are actually in the moment. (Though the only way we could see this view was if we were floating midair, too.)
Originality: There really is no other way to make a "successful" AC fanart drawing than a rooftop view, however, including the guard looking up at his attacker is a twist we don't see often.
Technique: Kudos for architectural perspective! The buildings all look like they're standing correctly. I am a student working on perspective in my drawing classes, and I am having a hard time with it, but you seem to have a fair understanding of how things should work. Scale wise, I think the guard looks a tad large. Ezio is leaping from a building that seems like it would be much taller than the roof that the guard is standing on, and I think it would help to establish a greater sense of depth if the guard was made smaller. I see the attempt to capture motion in the fading behind Ezio's cape/hand/etc. Its verrrrrry subtle. I'm not sure how I feel about it.
Impact: This is a successful piece. I like it very much. Thanks for sharing!
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